Modifier and Type | Interface and Description |
---|---|
static interface |
Lake.Builder
A builder for constructing
Lake populators. |
Modifier and Type | Method and Description |
---|---|
int |
getLakeChance()
Gets the chance of a lake spawning in a chunk.
|
BlockState |
getLiquidType()
Gets the
BlockState of the liquid to fill the lake with. |
void |
setLakeChance(int chance)
Sets the chance of a lake spawning in a chunk.
|
void |
setLiquidType(BlockState liquid)
Sets the
BlockState of the liquid to fill the lake with. |
BlockState getLiquidType()
BlockState
of the liquid to fill the lake with.void setLiquidType(BlockState liquid)
BlockState
of the liquid to fill the lake with.liquid
- The new lake block stateint getLakeChance()
void setLakeChance(int chance)
chance
- The new lake spawn chance