public class SpongeImplFactory extends Object
Constructor and Description |
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SpongeImplFactory() |
Modifier and Type | Method and Description |
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static boolean |
blockHasTileEntity(net.minecraft.block.Block block,
net.minecraft.block.state.IBlockState state) |
static org.spongepowered.api.event.network.ClientConnectionEvent.Disconnect |
createClientConnectionEventDisconnect(org.spongepowered.api.Game game,
org.spongepowered.api.event.cause.Cause cause,
org.spongepowered.api.text.Text originalMessage,
org.spongepowered.api.text.Text message,
org.spongepowered.api.text.sink.MessageSink originalSink,
org.spongepowered.api.text.sink.MessageSink sink,
org.spongepowered.api.entity.living.player.Player targetEntity) |
static org.spongepowered.api.event.network.ClientConnectionEvent.Join |
createClientConnectionEventJoin(org.spongepowered.api.Game game,
org.spongepowered.api.event.cause.Cause cause,
org.spongepowered.api.text.Text originalMessage,
org.spongepowered.api.text.Text message,
org.spongepowered.api.text.sink.MessageSink originalSink,
org.spongepowered.api.text.sink.MessageSink sink,
org.spongepowered.api.entity.living.player.Player targetEntity) |
static org.spongepowered.api.event.world.LoadWorldEvent |
createLoadWorldEvent(org.spongepowered.api.Game game,
org.spongepowered.api.world.World world) |
static org.spongepowered.api.event.entity.living.player.RespawnPlayerEvent |
createRespawnPlayerEvent(org.spongepowered.api.Game game,
org.spongepowered.api.event.cause.Cause cause,
org.spongepowered.api.entity.Transform<org.spongepowered.api.world.World> fromTransform,
org.spongepowered.api.entity.Transform<org.spongepowered.api.world.World> toTransform,
org.spongepowered.api.entity.living.player.Player targetEntity,
boolean bedSpawn) |
static net.minecraft.tileentity.TileEntity |
createTileEntity(net.minecraft.block.Block block,
net.minecraft.world.World world,
net.minecraft.block.state.IBlockState state) |
static int |
getBlockLightOpacity(net.minecraft.block.Block block,
net.minecraft.world.IBlockAccess world,
net.minecraft.util.BlockPos pos) |
static int |
getBlockLightValue(net.minecraft.block.Block block,
net.minecraft.util.BlockPos pos,
net.minecraft.world.IBlockAccess world) |
static boolean |
shouldRefresh(net.minecraft.tileentity.TileEntity tile,
net.minecraft.world.World world,
net.minecraft.util.BlockPos pos,
net.minecraft.block.state.IBlockState oldState,
net.minecraft.block.state.IBlockState newState) |
public static org.spongepowered.api.event.world.LoadWorldEvent createLoadWorldEvent(org.spongepowered.api.Game game, org.spongepowered.api.world.World world)
public static org.spongepowered.api.event.network.ClientConnectionEvent.Join createClientConnectionEventJoin(org.spongepowered.api.Game game, org.spongepowered.api.event.cause.Cause cause, org.spongepowered.api.text.Text originalMessage, org.spongepowered.api.text.Text message, org.spongepowered.api.text.sink.MessageSink originalSink, org.spongepowered.api.text.sink.MessageSink sink, org.spongepowered.api.entity.living.player.Player targetEntity)
public static org.spongepowered.api.event.entity.living.player.RespawnPlayerEvent createRespawnPlayerEvent(org.spongepowered.api.Game game, org.spongepowered.api.event.cause.Cause cause, org.spongepowered.api.entity.Transform<org.spongepowered.api.world.World> fromTransform, org.spongepowered.api.entity.Transform<org.spongepowered.api.world.World> toTransform, org.spongepowered.api.entity.living.player.Player targetEntity, boolean bedSpawn)
public static org.spongepowered.api.event.network.ClientConnectionEvent.Disconnect createClientConnectionEventDisconnect(org.spongepowered.api.Game game, org.spongepowered.api.event.cause.Cause cause, org.spongepowered.api.text.Text originalMessage, org.spongepowered.api.text.Text message, org.spongepowered.api.text.sink.MessageSink originalSink, org.spongepowered.api.text.sink.MessageSink sink, org.spongepowered.api.entity.living.player.Player targetEntity)
public static boolean blockHasTileEntity(net.minecraft.block.Block block, net.minecraft.block.state.IBlockState state)
public static int getBlockLightValue(net.minecraft.block.Block block, net.minecraft.util.BlockPos pos, net.minecraft.world.IBlockAccess world)
public static int getBlockLightOpacity(net.minecraft.block.Block block, net.minecraft.world.IBlockAccess world, net.minecraft.util.BlockPos pos)
public static boolean shouldRefresh(net.minecraft.tileentity.TileEntity tile, net.minecraft.world.World world, net.minecraft.util.BlockPos pos, net.minecraft.block.state.IBlockState oldState, net.minecraft.block.state.IBlockState newState)
public static net.minecraft.tileentity.TileEntity createTileEntity(net.minecraft.block.Block block, net.minecraft.world.World world, net.minecraft.block.state.IBlockState state)