Interface | Description |
---|---|
AffectEntityEvent |
An event that affects multiple
Entity instances as a bulk action. |
BreedEntityEvent |
Represents an event when two
Ageable entities come together
to attempt to produce offspring. |
BreedEntityEvent.Breed | |
BreedEntityEvent.FindMate | |
ChangeEntityEquipmentEvent |
Called when an entity changes an equipped item.
|
ChangeEntityEquipmentEvent.TargetHuman |
An event where a
Human entity is targeted. |
ChangeEntityEquipmentEvent.TargetLiving |
An event where a
Living entity is targeted. |
ChangeEntityEquipmentEvent.TargetPlayer |
An event where a
Player entity is targeted. |
ChangeEntityExperienceEvent |
An event that is related to experience.
|
ChangeEntityPotionEffectEvent |
An event that involves a living entity having effects added and removed.
|
ChangeEntityPotionEffectEvent.Expire |
An event where the
PotionEffect is forcibly expiring. |
ChangeEntityPotionEffectEvent.Gain |
An event where the
PotionEffect is being added. |
ChangeEntityPotionEffectEvent.Remove |
An event where the
PotionEffect is being removed. |
CollideEntityEvent |
Fired when something collides with one or more
Entity 's. |
ConstructEntityEvent |
Base event during the construction of an
Entity . |
ConstructEntityEvent.Post |
Called after the construction of an
Entity . |
ConstructEntityEvent.Pre |
Called before the construction of an
Entity . |
DamageEntityEvent |
Represents the base event for when an
Entity is being "attacked". |
DestructEntityEvent | |
DestructEntityEvent.Death |
A derivative of
DestructEntityEvent where the removal of the Living , the getTargetEntity() ,
is due to it losing its health. |
DismountEntityEvent | |
DisplaceEntityEvent |
Called when an
Entity changes position
(also known as undergoing displacement). |
DisplaceEntityEvent.Move |
An event where the
TargetEntityEvent.getTargetEntity() is moving. |
DisplaceEntityEvent.Move.TargetHuman |
A
DisplaceEntityEvent.Move event where the target entity is a Human
entity. |
DisplaceEntityEvent.Move.TargetLiving |
A
DisplaceEntityEvent.Move event where the target entity is a Living
entity. |
DisplaceEntityEvent.Move.TargetPlayer |
A
DisplaceEntityEvent.Move event where the target entity is a Player
entity. |
DisplaceEntityEvent.TargetHuman |
An event where the target entity is a
Human entity. |
DisplaceEntityEvent.TargetLiving |
An event where the target entity is a
Living entity. |
DisplaceEntityEvent.TargetPlayer |
An event where the target entity is a
Player entity. |
DisplaceEntityEvent.Teleport | |
DisplaceEntityEvent.Teleport.TargetHuman |
An event where the target entity is a
Human entity. |
DisplaceEntityEvent.Teleport.TargetLiving |
An event where the target entity is a
Living entity. |
DisplaceEntityEvent.Teleport.TargetPlayer |
An event where the target entity is a
Player entity. |
ExpireEntityEvent |
Called when an
Entity is expiring from the world. |
ExpireEntityEvent.TargetItem |
An event where the target is an
Item entity. |
HarvestEntityEvent |
Called when an
Entity has been killed and is being "harvested" (drops/etc). |
HarvestEntityEvent.TargetHuman |
An event where the target is a
Human . |
HarvestEntityEvent.TargetLiving |
An event where the target is a
Living . |
HarvestEntityEvent.TargetPlayer |
An event where the target is a
Player . |
HealEntityEvent |
An event where an
Entity is "healed". |
IgniteEntityEvent |
An event that occurs when an entity becomes ignited.
|
InteractEntityEvent |
Base event for all interactions targeting an
Entity . |
InteractEntityEvent.Primary |
An event where the targeted entity is being interacted with the client's "primary" button.
|
InteractEntityEvent.Secondary |
An event where the targeted entity is being interacted with the client's "secondary" button.
|
LeashEntityEvent |
An event that is called when an entity becomes leashed.
|
MountEntityEvent |
Raised when an
Entity is being mounted |
SpawnEntityEvent |
Raised when an
Entity is spawned. |
SpawnEntityEvent.ChunkLoad | |
SpawnEntityEvent.Custom | |
SpawnEntityEvent.Spawner | |
TameEntityEvent |
Called when an
Entity is tamed. |
TargetEntityEvent |
Base event for when a
Entity is a target |
UnleashEntityEvent |
An event that is called when an entity becomes unleashed.
|