Interface | Description |
---|---|
ChangeWorldGameRuleEvent |
Called when a GameRule is changed.
|
ChangeWorldWeatherEvent |
Called when a
WeatherUniverse 's Weather changes. |
ConstructPortalEvent |
An event where a portal is created.
|
ConstructWorldEvent |
An event for when a world has been created.
|
ExplosionEvent | |
ExplosionEvent.Detonate |
An event that is fired as the explosion is going to start affecting
multiple blocks and entities.
|
ExplosionEvent.Post | |
ExplosionEvent.Pre |
An event that is fired before the explosion occurs.
|
GenerateChunkEvent |
Called when a
Chunk is about to be generated. |
GenerateChunkEvent.Post | |
GenerateChunkEvent.Pre | |
LoadWorldEvent |
Base event for when a
World is loaded. |
TargetWorldEvent | |
UnloadWorldEvent |
Base event for when a @link World} is unloaded.
|