public interface Fireball extends ExplosiveProjectile
SmallFireball
.getDamagingData
getShooter, setShooter
detonate, getExplosiveRadiusData
createSnapshot, damage, getLocation, getRotation, getScale, getTransform, getType, getWorld, isLoaded, isOnGround, isRemoved, remove, setLocation, setLocationAndRotation, setLocationAndRotation, setLocationAndRotationSafely, setLocationAndRotationSafely, setLocationSafely, setRotation, setScale, setTransform, transferToWorld, transferToWorld
getUniqueId
setRawData, validateRawData
getApplicableProperties, getProperty