Interface | Description |
---|---|
BiomeArea |
An area containing biomes that can be at least accessed.
|
BlockVolume |
A volume containing blocks that can be at least accessed.
|
EntityUniverse |
A container of
Entity instances. |
Extent |
A mutable object containing blocks, tile entities, entities, and possibly other game objects.
|
ExtentBufferFactory |
A factory for creating buffers to store extent data.
|
ImmutableBiomeArea |
An area containing biomes that can be accessed but not modified.
|
ImmutableBlockVolume |
A volume containing blocks that can be accessed but not modified.
|
LocationCompositeValueStore |
A type of
Location based value store that can handle proxied
data api related queries for specific positions. |
MutableBiomeArea |
An area containing biomes that can be accessed and modified.
|
MutableBlockVolume |
A volume containing blocks that can be accessed and modified.
|
TileEntityVolume |
A mutable block volume that also contains
TileEntity instances. |
UnmodifiableBiomeArea |
An area containing biomes that can be accessed but not modified.
|
UnmodifiableBlockVolume |
A volume containing blocks that can be accessed but not modified.
|
Enum | Description |
---|---|
StorageType |
Storage types that can be used for storing blocks and biomes.
|