public interface AchievementData extends DataManipulator<AchievementData,ImmutableAchievementData>
DataManipulator
containing data related to having earned
Achievement
s. The use of SetValue
is to prevent any possible
duplication when it comes to granting/removing Achievement
s without
the worry of losing track.Modifier and Type | Method and Description |
---|---|
SetValue<Achievement> |
achievements()
Gets the
SetValue of Achievement s earned. |
asImmutable, copy, fill, fill, from, set, set, set, set, transform
compareTo
toContainer
SetValue<Achievement> achievements()
SetValue
of Achievement
s earned.