Modifier and Type | Interface and Description |
---|---|
static interface |
RandomLiquids.Builder
A builder for constructing
RandomLiquids populators. |
Modifier and Type | Method and Description |
---|---|
int |
getAttemptsPerChunk()
Gets the number of liquid sources to attempt to spawn per chunk, must be
greater than zero.
|
BlockState |
getLiquidType()
Gets the
BlockState of the liquid to fill the lake with. |
void |
setAttemptsPerChunk(int attempts)
Sets the number of liquid sources to attempt to spawn per chunk, must be
greater than zero.
|
void |
setLiquidType(BlockState liquid)
Sets the
BlockState of the liquid to fill the lake with. |
BlockState getLiquidType()
BlockState
of the liquid to fill the lake with.void setLiquidType(BlockState liquid)
BlockState
of the liquid to fill the lake with.liquid
- The new lake block stateint getAttemptsPerChunk()
void setAttemptsPerChunk(int attempts)
attempts
- The new number of attempts to make