public interface ElderData extends DataManipulator<ElderData,ImmutableElderData>
DataManipulator
for marking the "elder" state of a
Guardian
. Usually, if a Guardian
is an "elder", it will have
a higher amount of health, deal more damage, and have a variance in the
items dropped when killed.Modifier and Type | Method and Description |
---|---|
Value<Boolean> |
elder()
Gets the
Value for the "elder" state. |
asImmutable, copy, fill, fill, from, set, set, set, set, transform
compareTo
toContainer