public static final SoundType AMBIENCE_CAVE
public static final SoundType AMBIENCE_RAIN
public static final SoundType AMBIENCE_THUNDER
public static final SoundType ANVIL_BREAK
public static final SoundType ANVIL_LAND
public static final SoundType ANVIL_USE
public static final SoundType ARROW_HIT
public static final SoundType BURP
public static final SoundType CHEST_CLOSE
public static final SoundType CHEST_OPEN
public static final SoundType CLICK
public static final SoundType DOOR_CLOSE
public static final SoundType DOOR_OPEN
public static final SoundType DRINK
public static final SoundType EAT
public static final SoundType EXPLODE
public static final SoundType FALL_BIG
public static final SoundType FALL_SMALL
public static final SoundType FIRE
public static final SoundType FIRE_IGNITE
public static final SoundType FIRECHARGE_USE
public static final SoundType FIZZ
public static final SoundType FUSE
public static final SoundType GLASS
public static final SoundType GUI_BUTTON
public static final SoundType HURT_FLESH
public static final SoundType ITEM_BREAK
public static final SoundType ITEM_PICKUP
public static final SoundType LAVA
public static final SoundType LAVA_POP
public static final SoundType LEVEL_UP
public static final SoundType MINECART_BASE
public static final SoundType MINECART_INSIDE
public static final SoundType MUSIC_GAME
public static final SoundType MUSIC_CREATIVE
public static final SoundType MUSIC_END
public static final SoundType MUSIC_CREDITS
public static final SoundType MUSIC_DRAGON
public static final SoundType MUSIC_NETHER
public static final SoundType MUSIC_MENU
public static final SoundType NOTE_BASS
public static final SoundType NOTE_PIANO
public static final SoundType NOTE_BASS_DRUM
public static final SoundType NOTE_STICKS
public static final SoundType NOTE_BASS_GUITAR
public static final SoundType NOTE_SNARE_DRUM
public static final SoundType NOTE_PLING
public static final SoundType ORB_PICKUP
public static final SoundType PISTON_EXTEND
public static final SoundType PISTON_RETRACT
public static final SoundType PORTAL
public static final SoundType PORTAL_TRAVEL
public static final SoundType PORTAL_TRIGGER
public static final SoundType POTION_SMASH
public static final SoundType RECORDS_11
public static final SoundType RECORDS_13
public static final SoundType RECORDS_BLOCKS
public static final SoundType RECORDS_CAT
public static final SoundType RECORDS_CHIRP
public static final SoundType RECORDS_FAR
public static final SoundType RECORDS_MALL
public static final SoundType RECORDS_MELLOHI
public static final SoundType RECORDS_STAL
public static final SoundType RECORDS_STRAD
public static final SoundType RECORDS_WAIT
public static final SoundType RECORDS_WARD
public static final SoundType SHOOT_ARROW
public static final SoundType SPLASH
public static final SoundType SPLASH2
public static final SoundType STEP_GRASS
public static final SoundType STEP_GRAVEL
public static final SoundType STEP_LADDER
public static final SoundType STEP_SAND
public static final SoundType STEP_SNOW
public static final SoundType STEP_STONE
public static final SoundType STEP_WOOD
public static final SoundType STEP_WOOL
public static final SoundType SWIM
public static final SoundType WATER
public static final SoundType WOOD_CLICK
public static final SoundType BAT_DEATH
public static final SoundType BAT_HURT
public static final SoundType BAT_IDLE
public static final SoundType BAT_LOOP
public static final SoundType BAT_TAKEOFF
public static final SoundType BLAZE_BREATH
public static final SoundType BLAZE_DEATH
public static final SoundType BLAZE_HIT
public static final SoundType CAT_HISS
public static final SoundType CAT_HIT
public static final SoundType CAT_MEOW
public static final SoundType CAT_PURR
public static final SoundType CAT_PURREOW
public static final SoundType CHICKEN_IDLE
public static final SoundType CHICKEN_HURT
public static final SoundType CHICKEN_EGG_POP
public static final SoundType CHICKEN_WALK
public static final SoundType COW_IDLE
public static final SoundType COW_HURT
public static final SoundType COW_WALK
public static final SoundType CREEPER_HISS
public static final SoundType CREEPER_HIT
public static final SoundType CREEPER_DEATH
public static final SoundType ENDERDRAGON_DEATH
public static final SoundType ENDERDRAGON_GROWL
public static final SoundType ENDERDRAGON_HIT
public static final SoundType ENDERDRAGON_WINGS
public static final SoundType ENDERMAN_DEATH
public static final SoundType ENDERMAN_HIT
public static final SoundType ENDERMAN_IDLE
public static final SoundType ENDERMAN_TELEPORT
public static final SoundType ENDERMAN_SCREAM
public static final SoundType ENDERMAN_STARE
public static final SoundType GHAST_SCREAM
public static final SoundType GHAST_SCREAM2
public static final SoundType GHAST_CHARGE
public static final SoundType GHAST_DEATH
public static final SoundType GHAST_FIREBALL
public static final SoundType GHAST_MOAN
public static final SoundType GUARDIAN_IDLE
public static final SoundType GUARDIAN_ATTACK
public static final SoundType GUARDIAN_CURSE
public static final SoundType GUARDIAN_FLOP
public static final SoundType GUARDIAN_ELDER_IDLE
public static final SoundType GUARDIAN_LAND_IDLE
public static final SoundType GUARDIAN_HIT
public static final SoundType GUARDIAN_ELDER_HIT
public static final SoundType GUARDIAN_LAND_HIT
public static final SoundType GUARDIAN_DEATH
public static final SoundType GUARDIAN_ELDER_DEATH
public static final SoundType GUARDIAN_LAND_DEATH
public static final SoundType HOSTILE_DEATH
public static final SoundType HOSTILE_HURT
public static final SoundType HOSTILE_FALL_BIG
public static final SoundType HOSTILE_FALL_SMALL
public static final SoundType HOSTILE_SWIM
public static final SoundType HOSTILE_SPLASH
public static final SoundType IRONGOLEM_DEATH
public static final SoundType IRONGOLEM_HIT
public static final SoundType IRONGOLEM_THROW
public static final SoundType IRONGOLEM_WALK
public static final SoundType MAGMACUBE_WALK
public static final SoundType MAGMACUBE_WALK2
public static final SoundType MAGMACUBE_JUMP
public static final SoundType NEUTRAL_DEATH
public static final SoundType NEUTRAL_HURT
public static final SoundType NEUTRAL_FALL_BIG
public static final SoundType NEUTRAL_FALL_SMALL
public static final SoundType NEUTRAL_SWIM
public static final SoundType NEUTRAL_SPLASH
public static final SoundType PIG_IDLE
public static final SoundType PIG_DEATH
public static final SoundType PIG_WALK
public static final SoundType PLAYER_DEATH
public static final SoundType RABBIT_IDLE
public static final SoundType RABBIT_HURT
public static final SoundType RABBIT_HOP
public static final SoundType RABBIT_DEATH
public static final SoundType SHEEP_IDLE
public static final SoundType SHEEP_SHEAR
public static final SoundType SHEEP_WALK
public static final SoundType SILVERFISH_HIT
public static final SoundType SILVERFISH_DEATH
public static final SoundType SILVERFISH_IDLE
public static final SoundType SILVERFISH_WALK
public static final SoundType SKELETON_IDLE
public static final SoundType SKELETON_DEATH
public static final SoundType SKELETON_HURT
public static final SoundType SKELETON_WALK
public static final SoundType SLIME_ATTACK
public static final SoundType SLIME_WALK
public static final SoundType SLIME_WALK2
public static final SoundType SPIDER_IDLE
public static final SoundType SPIDER_DEATH
public static final SoundType SPIDER_WALK
public static final SoundType WITHER_DEATH
public static final SoundType WITHER_HURT
public static final SoundType WITHER_IDLE
public static final SoundType WITHER_SHOOT
public static final SoundType WITHER_SPAWN
public static final SoundType WOLF_BARK
public static final SoundType WOLF_DEATH
public static final SoundType WOLF_GROWL
public static final SoundType WOLF_HOWL
public static final SoundType WOLF_HURT
public static final SoundType WOLF_PANT
public static final SoundType WOLF_SHAKE
public static final SoundType WOLF_WALK
public static final SoundType WOLF_WHINE
public static final SoundType ZOMBIE_METAL
public static final SoundType ZOMBIE_WOOD
public static final SoundType ZOMBIE_WOODBREAK
public static final SoundType ZOMBIE_IDLE
public static final SoundType ZOMBIE_DEATH
public static final SoundType ZOMBIE_HURT
public static final SoundType ZOMBIE_INFECT
public static final SoundType ZOMBIE_UNFECT
public static final SoundType ZOMBIE_REMEDY
public static final SoundType ZOMBIE_WALK
public static final SoundType ZOMBIE_PIG_IDLE
public static final SoundType ZOMBIE_PIG_ANGRY
public static final SoundType ZOMBIE_PIG_DEATH
public static final SoundType ZOMBIE_PIG_HURT
public static final SoundType DIG_WOOL
public static final SoundType DIG_GRASS
public static final SoundType DIG_GRAVEL
public static final SoundType DIG_SAND
public static final SoundType DIG_SNOW
public static final SoundType DIG_STONE
public static final SoundType DIG_WOOD
public static final SoundType FIREWORK_BLAST
public static final SoundType FIREWORK_BLAST2
public static final SoundType FIREWORK_LARGE_BLAST
public static final SoundType FIREWORK_LARGE_BLAST2
public static final SoundType FIREWORK_TWINKLE
public static final SoundType FIREWORK_TWINKLE2
public static final SoundType FIREWORK_LAUNCH
public static final SoundType SUCCESSFUL_HIT
public static final SoundType HORSE_ANGRY
public static final SoundType HORSE_ARMOR
public static final SoundType HORSE_BREATHE
public static final SoundType HORSE_DEATH
public static final SoundType HORSE_GALLOP
public static final SoundType HORSE_HIT
public static final SoundType HORSE_IDLE
public static final SoundType HORSE_JUMP
public static final SoundType HORSE_LAND
public static final SoundType HORSE_SADDLE
public static final SoundType HORSE_SOFT
public static final SoundType HORSE_WOOD
public static final SoundType DONKEY_ANGRY
public static final SoundType DONKEY_DEATH
public static final SoundType DONKEY_HIT
public static final SoundType DONKEY_IDLE
public static final SoundType HORSE_SKELETON_DEATH
public static final SoundType HORSE_SKELETON_HIT
public static final SoundType HORSE_SKELETON_IDLE
public static final SoundType HORSE_ZOMBIE_DEATH
public static final SoundType HORSE_ZOMBIE_HIT
public static final SoundType HORSE_ZOMBIE_IDLE
public static final SoundType VILLAGER_DEATH
public static final SoundType VILLAGER_HAGGLE
public static final SoundType VILLAGER_HIT
public static final SoundType VILLAGER_IDLE
public static final SoundType VILLAGER_NO
public static final SoundType VILLAGER_YES