public interface ClientConnectionEvent extends GameEvent
Modifier and Type | Interface and Description |
---|---|
static interface |
ClientConnectionEvent.Auth
Called asynchronously when the client attempts to authenticate against
the server.
|
static interface |
ClientConnectionEvent.Disconnect
Called when a
Player disconnects from the game. |
static interface |
ClientConnectionEvent.Join
|
static interface |
ClientConnectionEvent.Login
Called after the client authenticates and attempts to login to the
server.
|
getCallbacks