public interface BiomeType extends CatalogType
Modifier and Type | Method and Description |
---|---|
List<GeneratorPopulator> |
getGeneratorPopulators()
Gets a mutable list of
GeneratorPopulator s. |
List<GroundCoverLayer> |
getGroundCover()
Gets a mutable ordered list of
GroundCoverLayer s. |
double |
getHumidity()
Get the humidity of this biome.
|
float |
getMaxHeight()
Get the maximum terrain height of this biome.
|
float |
getMinHeight()
Get the minimum terrain height of this biome.
|
List<Populator> |
getPopulators()
Returns a mutable list of
Populator s specific to this biome. |
double |
getTemperature()
Get the temperature of this biome.
|
getId, getName
double getTemperature()
double getHumidity()
float getMinHeight()
float getMaxHeight()
List<GroundCoverLayer> getGroundCover()
GroundCoverLayer
s. These layers
will be applied to the base terrain during the generation phase starting
at the topmost stone block in each column.List<GeneratorPopulator> getGeneratorPopulators()
GeneratorPopulator
s. These populators work
strictly on a single chunk. They will be executed directly after the
ground cover layers
are applied. These
generator populators are typically used to generate large terrain
features, like caves and ravines.