public static interface ClientConnectionEvent.Disconnect extends ClientConnectionEvent, TargetPlayerEvent, MessageSinkEvent
Player
disconnects from the game.ClientConnectionEvent.Auth, ClientConnectionEvent.Disconnect, ClientConnectionEvent.Join, ClientConnectionEvent.Login
getTargetEntity
getCallbacks
getOriginalSink, getSink, setSink
getMessage, getOriginalMessage, setMessage
isCancelled, setCancelled
getCause