public static interface ClientConnectionEvent.Auth extends ClientConnectionEvent, MessageSinkEvent, Cancellable
Note: This event is fired before #Login.
ClientConnectionEvent.Auth, ClientConnectionEvent.Disconnect, ClientConnectionEvent.Join, ClientConnectionEvent.Login
Modifier and Type | Method and Description |
---|---|
RemoteConnection |
getConnection()
Gets the
RemoteConnection representing the client connection. |
GameProfile |
getProfile()
Gets the profile of the client attempting to connect.
|
getOriginalSink, getSink, setSink
getMessage, getOriginalMessage, setMessage
getCallbacks
isCancelled, setCancelled
getCause
RemoteConnection getConnection()
RemoteConnection
representing the client connection.GameProfile getProfile()