public abstract class MixinArmorEquipable extends MixinEntityLivingBase
_combatTracker, attackingPlayer, deathTime, entityLivingToAttack, hurtTime, lastDamage, maxHurtResistantTime, maxHurtTime, potionsNeedUpdate
dataWatcher, fallDistance, fire, fireResistance, height, hurtResistantTime, inWater, isDead, motionX, motionY, motionZ, onGround, posX, posY, posZ, prevPosX, prevPosY, prevPosZ, rand, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, width, worldObj
Constructor and Description |
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MixinArmorEquipable() |
Modifier and Type | Method and Description |
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Optional<org.spongepowered.api.item.inventory.ItemStack> |
equipable$getBoots() |
Optional<org.spongepowered.api.item.inventory.ItemStack> |
equipable$getChestplate() |
Optional<org.spongepowered.api.item.inventory.ItemStack> |
equipable$getHelmet() |
Optional<org.spongepowered.api.item.inventory.ItemStack> |
equipable$getItemInHand() |
Optional<org.spongepowered.api.item.inventory.ItemStack> |
equipable$getLeggings() |
void |
equipable$setBoots(org.spongepowered.api.item.inventory.ItemStack boots) |
void |
equipable$setChestplate(org.spongepowered.api.item.inventory.ItemStack chestplate) |
void |
equipable$setHelmet(org.spongepowered.api.item.inventory.ItemStack helmet) |
void |
equipable$setItemInHand(org.spongepowered.api.item.inventory.ItemStack itemInHand) |
void |
equipable$setLeggings(org.spongepowered.api.item.inventory.ItemStack leggings) |
addPotionEffect, addPotionEffect, addPotionEffects, attackEntityFrom, clearActivePotions, damageD, getActivePotionEffects, getCustomName, getEntityAttribute, getEquipmentInSlot, getEyeHeightD, getEyeLocation, getHealth, getHealthD, getHealthData, getInvulnerabilityTicks, getLastAttacker, getLastAttackerAPI, getLastDamage, getMaxAir, getMaxHealth, getMaxHealthD, getMaxInvulnerabilityTicks, getMortalData, getPotionEffects, getRemainingAir, getTeamRepresentation, hasPotionEffect, isAPIInvisible, isCustomNameVisible, isPotionActive, onDeathSendEntityState, readFromNbt, removePotionEffect, removePotionEffect, setAPIInvisible, setCurrentItemOrArmor, setCustomName, setCustomNameVisible, setHealth, setHealthD, setInvulnerabilityTicks, setLastAttacker, setLastAttacker, setLastDamage, setMaxAir, setMaxHealth, setMaxInvulnerabilityTicks, setRemainingAir, toContainer, writeToNbt
getAir, getAlwaysRenderNameTag, getBaseVehicle, getContainers, getCustomNameTag, getEyeHeight, getFlag, getLocation, getPosition, getRotation, getScale, getTeleportVehicle, getTransform, getType, getUniqueId, getUniqueID, getVelocity, getWorld, isLoaded, isOnGround, isRemoved, isTeleporting, mountEntity, onGetEyeHeight, onMoveEntity, onReadFromNBT, onSetSize, onWriteToNBT, remove, setAir, setAlwaysRenderNameTag, setCustomNameTag, setDead, setEyeHeight, setFlag, setIsTeleporting, setLocation, setLocation, setLocationAndRotation, setLocationAndRotation, setLocationAndRotation, setLocationAndRotationSafely, setLocationAndRotationSafely, setLocationSafely, setPassenger, setPosition, setRawData, setRotation, setScale, setTeleportVehicle, setTransform, setVehicle, setVelocity, shadow$setRotation, teleportEntity, transferToWorld, transferToWorld, validateRawData
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
createSnapshot, damage, getLocation, getRotation, getScale, getTransform, getType, getWorld, isLoaded, isOnGround, isRemoved, remove, setLocation, setLocationAndRotation, setLocationAndRotation, setLocationAndRotationSafely, setLocationAndRotationSafely, setLocationSafely, setRotation, setScale, setTransform, transferToWorld, transferToWorld
getProperties, getProperty, setRawData, validateRawData
copyFrom, copyFrom, get, getContainers, getOrCreate, offer, offer, offer, offer, offer, offer, remove, remove, remove, supports, transform, undo
copy, get, getKeys, getOrElse, getOrNull, getValue, getValues, supports, supports
getActivatedTick, getActivationType, getDefaultActivationState, getSpongeData, inactiveTick, setActivatedTick
public Optional<org.spongepowered.api.item.inventory.ItemStack> equipable$getHelmet()
public void equipable$setHelmet(org.spongepowered.api.item.inventory.ItemStack helmet)
public Optional<org.spongepowered.api.item.inventory.ItemStack> equipable$getChestplate()
public void equipable$setChestplate(org.spongepowered.api.item.inventory.ItemStack chestplate)
public Optional<org.spongepowered.api.item.inventory.ItemStack> equipable$getLeggings()
public void equipable$setLeggings(org.spongepowered.api.item.inventory.ItemStack leggings)
public Optional<org.spongepowered.api.item.inventory.ItemStack> equipable$getBoots()
public void equipable$setBoots(org.spongepowered.api.item.inventory.ItemStack boots)
public Optional<org.spongepowered.api.item.inventory.ItemStack> equipable$getItemInHand()
public void equipable$setItemInHand(org.spongepowered.api.item.inventory.ItemStack itemInHand)